Future Psyshock Build Espeon - DecimatedSoul
Build Path
SwiftFirst Pick
Damage.
Psychic SolareUNITE
Damage. Displacement.
Stat Boosts
Sp. Def Attack
Guide
Magic Bounce - Passive Ability
When Espeon would be affected by a hindrance, the hindrance is negated and Espeon becomes immune to hindrances for a short time. At the same time, this ability deals damage to the enemy that attempted to inflict the hindrance and applies a 30% slow for 1s (35s cd). Note: Hindrances include slows; multi-layered hindrance moves such as Pikachu's Volt Tackle will only have the very first launch negated.
Damage - Counter: 34% SpA + 8 x (Level - 1) + 140
Psyshock - Ranged (5s cd)
Level 4 - Espeon materializes psychic projectiles and launches them at a designated location; dealing damage to enemies hit by the projectiles and decreasing their movement speed for each projectile hit by 15% for 3s (maximum 75%). Orbs start in a horizontal line perpendicular to Espeon's facing and continue flying in the designated direction until the maximum range of the move. Targets hit by all five projectiles are stunned for 1.25s. When an enemy is hit by a projectile, subsequent projectiles deal 70% less damage. When Psyshock is enhanced via Future Sight reset, it launches stronger psychic projectiles at a designated location. These projectiles at their point of convergence cause an explosion, dealing damage to enemies in the area-of-effect. There is no damage increase.
Damage - First Hit: 72.6% SpA + 14 x (Level - 1) + 374
Damage - Subsequent Hits: 22% SpA + 4 x (Level - 1) + 112
Level 10 - Increase the speed at which projectiles travel.
Future Sight - Sure Hit (8s cd)
Level 6 - Espeon locks-on to an enemy, dealing damage 2 seconds later in an area centered on the locked-on target. Deal more damage based on the locked-on targets missing HP. While locked-on to an enemy, Espeon's other moves will target that enemy whenever possible. If the center of Psyshock is within the area-of-effect of Future Sight when released, Psyshock will home in on the Future Sight affected target. Each time Espeon deals damage to a Future Sight locked-on target through Psyshock, Stored Power, auto attacks, Future Sight's cooldown is reduced by 0.8 seconds. If the locked-on target is an opponent, and is knocked out by Future Sight or by Espeon, then a single powered-up use of Psyshock or Stored Power becomes available for a short time. Full Heal and other cleanses such as Blissey's Natural cure remove Future Sight. Against Wild Pokémon: The total damage is capped at 1800.
Damage - Initial: 52.4% SpA + 8 x (Level - 1) + 308
Damage - Execute: 10% of enemy missing HP.
Level 12 - Espeon deals 10% additional damage to locked-on targets.
Psychic Solaire - Area (100s cd)
Level 8 - Espeon throws enemies in the area of effect into the air and suspends them using psychic power. After a delay, an explosion occurs that deals damage to all enemies in the area of effect and shoves them. Espeon is unstoppable during this move.
Damage: 87% SpA + 11 x (Level - 1) + 520
Unite Buffs (6s duration): 30% Movement Speed, 30% CDR, 20% Max HP Shield
Works Well With
Boost Emblems
+2% Sp. Atk
+1% HP
+4% Move cooldown reduction
- HP 320
- Attack -10
- Sp. Def 3
- Crit% -1.2
- Defense 5
- Sp. Atk -3
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