Ringleader Hoopa - Buzzer
Defend goals, make a suprise comeback and allways heal.
Build Path
AstonishFirst Pick
AOE Damage.
Phantom Force
Teleport. AOE Damage. (+) Invincible
Hyperspace Hole
Teleport. (+) Increase movement speed.
Rings UnboundUNITE
Transform. Create a teleport ring. Cannot score.
Score Shield
Receive a shield while charging up to score a goal. While shielded, incoming attacks will not stop you from charging up.
Stat Boosts
Bonus Attack Damage On Hit
Shield (Upon Unite)
Guide
General Guide
When the round starts go with your attacker (if your team has, which is very unlikely for your team not to have at least one). You should start with astonish so you can stun an enemy and have your attacker to dealing lots of damage. when your are level four go with Hyperspace Hole because you can heal and go back to battle with full health.
On level six go for Phantom force so you can go for a quick attack and teleport back.
On level nine you can use Rings Unbound as your Unite move.
Move Guide
Since Hoopa is a new Pokémon and quite difficult to play and understand I will make a new guide called move guide which explains all the moves and abilities for a Pokémon.
Hyperspace Hole: You aim where to make the hole. When you make the hole there is a timer above it. if you are standing on the hole when the timer runs out you wil return to base. To go back in battle all you have to do is press the 'R' stick. * But if you place your hole on your active goal zone when you enter the hole you will go the the opposite goal zone.**
*this goes on cooldown.*
**Everyone can see where you place your holes.**
Phantom Force: You aim first and you summon a ring and teleport in the location you were aiming. When you teleport you basic attack becomes a special attack because you shoot to balls of fire. On second activation you teleport back.
Magician: This is you ability except it is not a passive ability unlike steadfast which is a passive ability for Lucario. You activate your ability by pressing the 'L' stick. When you activate the ability a small hole appears in front of you, if there is any fruit on the enemy's side one of there fruit will appear in front of you. This is the same thing for fallen aeos energy.
If there are no fruit or aeos energy the cooldown is reduced by 25 seconds.
Rings Unbound: You transform into Unbound Hoopa and you get more hp, different moves and a massive hole that your teamates can go through.
Moves when you use your Unite Move
Hyperspace Fury: deal an area of damage which can stun opponents.
Psybeam: summon a laser that goes from right to left, you are also immune to hinderaces such as burn and poison.
Combo Guide
HH1= Hyperspace Hole first activation
HH2= Hyperspace Hole second activation
PF= Phantom Force
BA= Basic Attack
BBA= Boostd Basic Attack
RU= Rings Unbound
HF= Hyperspace Fury
P= Psybeam
Combo (general and main though feel free to make your own)
BA x2 - PF - BBA- HH1 - HH2 - RU - HF - P - HF (repeat).
Works Well With
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