Bot Lane Burst Mime Mr. Mime - SUPERgameboy
Burst peole with insane damage and heal allys with gaurd swap!
Build Path
Fake OutFirst Pick
Damage. Displacement.
Confusion
Damage. Displacement.
Showtime!UNITE
Stat Boosts
Shield (Upon Unite)
Guide
With you insane damage you don't need your defense held items cuz you got the health!
Gaurd swap
Swaps Mr. Mime's Defense and Sp. Defense with another Pokemon, also increasing your Movement Speed. Targeting an enemy Pokemon will damage and slow them. If ally is targeted, it increases ally Pokemon Movement Speed for a short time.
Upgrade: Continually restores the HP of Mr. Mime and the ally Pokemon while this Move's effect is active.
Confusion: Fires a psychic ball in front of you, knocking back enemies hit. If the Pokemon knocked back hits an obstacle, they will take increases damage get stunned. If the enemy Pokemon hit is Guard Swapped, they will not get shoved but will still take increased damage and get stunned.
Upgrade: The damage dealt is increased.
Control the Lane with Walls
"Take advantage of Light Screen to essentially block off enemies from claiming Wild Pokemon spawns in the lanes. You can also trap opponents who over extend by putting the walls by the goal zone allowing for easy knock downs early on."
Secure Early Game KOs with Attackers
"Using Light Screen to set up your Attacker or roaming Speedster for confirmed KOs can quickly put heavy pressure on whichever lane Mr. Mime is in. Skillful use of Light Screen placement early on can set up quick and easy scores for your team as well."
"Let Your Lane Partner Get the EXP
When supporting, let your partner in the lane get the last hit for the most EXP. While Mr. Mime will gain a portion of the XP, supporting the attacker with Light Screens takes priority. Mr. Mime should be able to easily reach Level 4 about 1 minute into the match when played this way."
"Once reaching Level 6, Mr. Mime can be played aggressively similar to Crustle by blocking off the enemy retreat with light screen early game and stunning by knocking them into the wall with Confusion. This combo typically won't do enough to KO, so it's best to engage with high damage dealing back up."
"Try to stay in the thick of things during a clash with your opponents. Your passive ability gives you a surprisingly solid amount of Defense, allowing you to get in and support your Defenders or become that temporary shield for squishier teammates."
Use Guard Swap for Max Aggression
"Choosing Guard Swap over Barrier at Level 6 can easily change Mr. Mime to an Aggressive Support. Using Guard Swap + Confusion will not only stun any enemies hit but also deal enough damage to one-shot most Wild Pokemon, allowing Mr. Mime a sudden mid-game jump in levels if allowed to farm. Mr. Mime can also easily solo Rotom with this combo."
Initiate Team Fights with Showtime!
"While Mr. Mime's Unite Move, Showtime!, doesn't deal great damage, it is an AoE (area-of-effect) stun and is great for initiating team fights, especially when using Barrier right after to lock down the opposition or cut off their support."
Confusion Burst Combo
"Guard Swap ► Confonfusion
This combo sets up Confusion's extra damage mechanic and maximize Mr. Mime's damage dealing capabilities. By activating Guard Swap first, Confusion's damage shoots up. Should Guard Swap remain in cooldown, you can stilll activate Confusion's extra damage by slamming the opponent to a wall."
Thanks to https://game8.co/ for the information!
Can't find any videos with this build :( Edit shell bell isn't really good so buddy barrier instead :/
Works Well With
Crustle's Rock Tomb will not just allow Mr. Mime to chase down its opponents, it will also allow Confusion to hit its bonus mechanic almost all the time since Rock Tomb counts as a wall.
Mr. Mime's main problem is that its abilities have a short range. With Pikachu's stun moves, it will allow Mr. Mime to have some time to get into attacking range. With Guard Swap in play, Pikachu's attacks will also deal extra damage allowing him and Mr. Mime to essentially bring down an opponent quickly.
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