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Absolute Carry

Absolute Carry Mr. Mime - Galaa

Updated Oct 26, 2021
Fake Out
Fake Out
Confusion
Confusion
Power Swap
Power Swap
Shell BellFocus BandBuddy BarrierEject Button
Fake Out
Confusion
Power Swap
Shell Bell
Focus Band
Buddy Barrier
Eject Button
5Votes
Add Fav
Supporter Any Lane

Carrying Mr. Mime With a Lot of Potential

Build Path

<Fake Out

Fake OutFirst Pick

Damage. Displacement.

<Confusion

Confusion

Damage. Displacement.

<Power Swap

Power Swap

(To Opponent) Damage. Slow. (To Allies) Increased damage. Swift.

<Showtime!

Showtime!UNITE

AOE damage over time. Stun.

Shell Bell

Shell Bell

Special attacks heal 45 HP, plus a percentage of your Sp. Atk.

Focus Band

Focus Band

When HP is low, gradually recovers HP.

Buddy Barrier

Buddy Barrier

When using a Unite Move, shield yourself and your nearby ally with the lowest HP.

Eject Button

Eject Button

Instantly teleport yourself somewhere nearby.

Stat Boosts

CDR+3%
Shell Bell
DEF+20
Focus Band
HP+400
Buddy Barrier
Sp. AD+16
Shell Bell

Special Move Vamp

Shield (Upon Unite)

Guide

FIRST PICK

Fake Out is better for helping your team mate to farm, deal a lot of damage early, has a good hitbox and also pushed the opponents that's slaped by this move, use it to create distance with your ennemy.

FIRST UPGRADE

Confusion is also good for making distance (it pushes the opponent and has a very far hitbox) and deals insane amount of damage late game (lvl.11) because you have the upgrade of that move, you can also put the Light Screen behind them and use Confusion to stun them into the wall for a time.

SECOND UPGRADE

Guard Swap is the most useful move in my opinion, it deals damage over time and slows (also granting you a speed boost, because it steals the speed of the opponent that it's used on) if you use it on an opponent, but if you use it on an ally, it speeds you up and your ally too, and with the upgrade of it, you can also heal your ally over time with it :)

UNITE MOVE

Showtime! is not the most useful thing on Mr. Mime I think, but it's almost like Guard Swap, it deals damage over time but instead of one opponent, it's an AOE that is around yourself, it also does a little stun when beggining the UNITE move.

ITEMS

The Shell Bell is helping you healing you allies or healing yourself, because if you hit Guard Swap with this Item, it also recover you HP ;)

The Focus Band is the best thing when your playing in Masters, you can Defend your Goal without dying to any dive or things like that, waiting for any ally to come.

The Buddy Barrier is useful with Showtime!, since you have to always use it when an ally is here, it gives more potential to this UNITE move.

The Eject Button is always good when escaping or chasing ennemies with your ally of course, being always with your ally is a sign that proves your a good support ;)

(This build is not meant to be played Jungle)

Works Well With

Venusaur

Venusaur can benefit of the Light Screen Early Game to place his Razor Leaf, Giga Drain pairs well with the fact that Guard Swap can heal him, wich give him a good Endurance, also, Solar Beam is good when Mr. Mime is slowing the opponent with the Guard Swap. Venusaur UNITE move is also slowing opponents (and gives a shield to himself) wich give a lot of potential to this build.

Reported Icon This build was created in the game version of 1.2.1.9. It may contain inaccuracies in the data that is used compared to the current version of 1.12.1.5.

Pokemon Unite .GG thanks user Galaa for sharing this guide on how to play Mr. Mime. Be sure to support your favorite creators by upvoting their builds, videos, and anything else they share you find useful. You can also check this user's page for more build guides.

There are indeed many ways to play Mr. Mime in Pokemon Unite, and you can find more builds here, as well as detailed information about Mr. Mime's moves and the items you can assign to it.

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