Tank Garchomp Garchomp - BulkyChomp
Build Path
Sand AttackFirst Pick
Inflict nearsight. Then: Movement Speed up, attack speed up.
Dig
Untargetable. AOE damage. (+)Defense up.
Earthquake
AOE damage. (+)Slow.
Livid OutrageUNITE
Damage. Displacement. Self-stun.
Stat Boosts
Shield (Upon Unite)
Reflect Damage (Max HP%)
Guide
Bulky Garchomp build to disrupt the enemy team and support your allies. Grabbing Dig and Earthquake to stun/slow mixed with Slow Smoke for extra disruption. If the slow is not necessary a potion can be good for sustain. Garchomp is not meant to be the sole defender/tank on a team. Just an extra meat shield for an otherwise offensive team.
Focus Band/Rocky Helmet for general tankiness as well as doubling up on physical contact damage. Can swap out Helmet for Vest if you'd like. Or take out Buddy Barrier for a different item like leftovers. BB is great to keep you in the fight longer as you're ulting, and the shield let's you take more hits for your Rough Skin/Rocky Helmet combo. Energy Amplifier can be a fun take as you can go from a stun machine to a hyper carry in the blink of an eye. Also the extra cool down reduction let's you slow/stun enemies more often.
Garchomp has the decent bulk to be the "second tank" for the team while still outputting a lot of damage. At full build with smokescreen he has the ability to keep enemies locked into place for a very long time, forcing them to deal with him and his team.
Works Well With
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