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Wood Horn Build

Wood Horn Build Trevenant - DecimatedSoul

Updated Nov 14, 2024
Branch Poke
Branch Poke
Wood Hammer
Wood Hammer
Horn Leech
Horn Leech
Focus BandExp. ShareEject Button
Branch Poke
Wood Hammer
Horn Leech
Focus Band
Exp. Share
Eject Button
0Votes
Add Fav
Defender Top Lane

Empty item slot is Resonant Guard Details on guide

Build Path

<Branch Poke

Branch PokeFirst Pick

Damage. Slow.

<Wood Hammer

Wood Hammer

AOE Damage. Displacement. Stun. Second activation: AOE Damage. Stun. Self-damage.

<Horn Leech

Horn Leech

Displacement. HP Vamp. Boosts attacks (CDR On-Hit.

<Phantom Forest

Phantom ForestUNITE

AOE damage. Displacement. Slow. Shield (per opponent hit). Increases self-healing. Increases ally basic attacks to affected opponents.

Focus Band

Focus Band

When HP is low, gradually recovers HP.

Exp. Share

Exp. Share

Passively gain EXP every second while you have the lowest level on your team. However, you forfeit any EXP you'd normally gain when assisting teammates against wild Pokemon.

Eject Button

Eject Button

Instantly teleport yourself somewhere nearby.

Stat Boosts

DEF+20
Focus Band
HP+160
Exp. Share
MS+10
Exp. Share

Bonus Passive Experience

Guide

Natural Cure - Passive Ability
When Trevenant deals or receives damage while at or below 35% max HP, a continuous HP recovery effect is triggered every 0.5s for 4s. This effect also reduces the cooldowns of Trevenant's moves by 1s every 1s. When this HP recovery effect ends, there is a 100s cooldown. However, this cooldown is reduced by 1s each time one of Trevenant's moves damage an enemy. This cooldown reduction cannot be triggered more than once every 0.5s.
Heal - 8 Ticks: [ 2+(0.18 * (Level -1)) ] % of max HP

Wood Hammer - Hinderance (9s cd)
Level 5 - Trevenant pulls back its arms and attacks, dealing damage to enemies in the area of effect and pulls them in front of Trevenant, leaving them unable to act for 0.5s. If this attack deals damage to at least one enemy, a follow-up attack will be available for 5s. This follow-up attack slams down a giant wooden hammer in front of Trevenant, dealing damage to any enemy it hits, and leaving them unable to act. The lower Trevenant's HP, the longer the enemy will be left unable to act. Every time this move is used, it consumes 5% of Trevenant's current HP.
Damage - Both Hits: 100% Atk + 20 x (Level - 1) + 420
Level 11 - If an enemy is hit by the second hammer, the damage they deal is reduced by 20% for 3s.

Horn Leech - Dash (9s cd)
Level 7 - Charge forward, becoming unstoppable, dealing damage to enemies and shoving them while dashing in the designated direction for the duration of the dash. At the end of the charge, enemies that were shoved are dealt additional damage and then thrown. Colliding with an enemy while charging recovers Trevenant's HP 3 times, and the lower Trevenant's remaining HP the more HP that is recovered. After this move hits an enemy, Trevenant's next three auto attacks deal more damage and reduce this move’s cooldown by 0.5s when they hit.
Damage - 2 Hits: 43% Atk + 4 x (Level - 1) + 200
Heal (Over 3s): Above 70% HP: 12% Max HP
Basic - Bonus Damage: 21.5% Atk + 2 x (Level - 1) + 100
Level 13 - After using this move, Trevenant's movement speed is increased by 30% for 1.5s.

Phantom Forest - Hinderance (112s cd)
Level 9 - Briefly becomes unstoppable and creates a cursed forest, dealing damage to enemies in the area of effect and marking them, throwing them, and decreasing their movement speed by 50% for 2s. Trevenant and allies deal increased basic (and boosted) attack damage to enemies that were marked by this move (0.5s cd for each attacker). The mark lasts for 6s. Trevenant is also granted a shield for 6s when this move hits an enemy with the shield being strengthened for each enemy hit, up to 5 times. While Trevenant is shielded by this shield, HP recovery effects applied to Trevenant are increased by 50%.
Damage: 160% Atk + 15 x (Level - 1) + 700
Shield - per Enemy Hit: 80% Atk + 0 x (Level - 1) + 500
Damage - Marked Bonus: 0% Atk + 8 x (Level - 1) + 190
Unite Buffs (6s duration): 30% Movement Speed, 20% Max HP Shield

Works Well With

Alolan Ninetales

Great damage, levels early and CC

Dragapult

Great damage and works well with Exp. Share

Inteleon

Great damage and works well with Exp. Share

Boost Emblems

Piloswine
bluebrown
Aerodactyl
brownwhite
Gyarados
bluewhite
Dunsparce
white
Kangaskhan
white
Pidgeot
white
Ho-Oh
redwhite
Tyranitar
brownblack
Primeape
brown
Nidoqueen
purplebrown
Blue

+2% Defense

Brown

+2% Attack

White

+4% HP

  • HP 350
  • Crit% -1.2
  • Movement Speed 21
  • Defense -8
  • Attack 2
  • Sp. Atk -18
  • Sp. Def 5

Pokemon Unite .GG thanks user DecimatedSoul for sharing this guide on how to play Trevenant. Be sure to support your favorite creators by upvoting their builds, videos, and anything else they share you find useful. You can also check this user's page for more build guides.

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