Leaf Spirit Build Decidueye - DecimatedSoul
Details in Guide
Build Path
LeafageFirst Pick
Damage. Increase attack. Increase basic attack speed.
Spirit Shackle
Charged Damage. At max charge, stitch. (+) Increase damage to low HP Pokémon.
Leaf Storm
Damage. Slow. Close-range Shove. (+) Longer slow.
Nock NockUNITE
Damage. AOE Damage. Increased damage to low HP. Immune to hindrances. Cannot move.
Stat Boosts
Bonus Attack Damage On Hit
Critical Damage
Guide
Long Reach - Passive Ability
Deals 20% increased damage to distant enemies.
Spirit Shackle - Ranged (8.5s cd)
Level 7 - Charges power before firing a large arrow in the designated direction. Damage dealt increases the longer power is charged (with 6 breakpoints), but movement speed is decreased by 25% while charging. If this move hits after power is charged to the maximum, it can stitch enemies to the ground. The affected enemy has their movement speed decreased by 80% for a short time when exiting the area, and receives damage upon leaving the area. A maximum of 3 uses can be kept in reserve for this move. There is a 2s cooldown between uses.
Damage - Min Charge: 248% Atk + 5 x (Level - 1) + 200
Damage - Max Charge: 446.4% Atk + 9 x (Level - 1) + 360
Damage - Exiting Stitch Area: 49.6% Atk + 1 x (Level - 1) + 40
Level 11 - Deals 15% increased damage to enemies with less than 50% remaining HP.
Leaf Storm - Ranged (8s cd)
Level 8 - Creates a tempest of sharp leaves, dealing damage to enemies it hits and decreases their movement speed by 60% for 2.5s. The slow decays at 10% per 0.5s up to four times. At point-blank range, it also shoves and stuns enemies hit.
Damage: 148% Atk + 6 x (Level - 1) + 215
Level 13 - Movement speed decrease now lasts 3.5 but still decaying up to four times at 10% per 0.5s.
Nock Nock - Ranged (112s cd)
Level 9 - Fires quills in the designated direction, dealing damage to enemies but does not pierce through them. The move ends by unleashing a large quill that deals damage to all enemies it hits (30% more damage if the target is below 50% HP) but Nock Nock can be cancelled early. While using this move, Decidueye becomes unstoppable but is unable to move.
Damage - per Quill (30 Quills): 70% Atk + 2 x (Level - 1) + 100
Damage - Large Arrow: 280% Atk + 8 x (Level - 1) + 400
Unite Buffs (6s duration): 30% Max HP Shield granted at the start of the Move, 30% Movement Speed granted at the end of the turret
Works Well With
Boost Emblems
+4% HP
+2% Attack
- HP 150
- Sp. Atk -24
- Attack 10
- Defense -8
- Sp. Def 5
- Movement Speed 21
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