Power Combat Build Lucario - DecimatedSoul
Details in Guide
Build Path
Meteor MashFirst Pick
Damage. Displacement.
Power-Up Punch
Damage. While charging: Defense up. Fully charged: Assassinate. Then: Attack boost (on-hit). (+)Spellproof while charging.
Close Combat
Damage. Displacement.
Aura CannonUNITE
Damage. Power-Up Punch damage up.
Stat Boosts
Bonus Attack Damage On Hit
Attack Damage (Upon Goal)
Guide
Steadfast - Passive Ability
When dropping below 50% HP, gain a shield and increased movement speed by 20% for 5s (60s cooldown).
Shield: 250% Atk + 50 x (Level - 1) + 50
Power-Up Punch - Melee (7s cd)
Level 5 - Lucario begins charging power, slowing themself by 15% and reducing damage taken by 30% while preparing to unleash a devastating punch. Upon release, Lucario lunges – damaging the first enemy hit and briefly stunning them for 0.5s. Power-Up Punch does bonus damage based on the target hit's missing HP. Using Power-up Punch will cause Lucario's next attack to be boosted. The cooldown for Power-Up Punch is reduced by 1s whenever Lucario lands a move. Against Wild Pokémon: The additional damage from missing HP is capped at 1000.
Damage - Uncharged: 209.16% Atk + 3 x (Level - 1) + 88
Damage - Fully Charged: 381.8% Atk + 5 x (Level - 1) + 161
Damage - Execute: 10% of Enemy Missing HP (caps at 1000 dmg).
Level 11 - Lucario is unstoppable while charging the punch.
Close Combat - Melee (7.5s cd)
Level 7 - Lucario rapidly punches, damaging enemies in the area in front of them 11 times over the duration, restoring HP per hit, and becomes Unstoppable while punching. For 5s after this move is used, Lucario's next basic attack gains increased range and causes Lucario to dash to the target.
Damage - per Hit (11 Hits): 50% Atk + 2 x (Level - 1) + 60
Heal - per Hit: 10% Atk + 0 x (Level - 1) + 20
Level 13 - Increased damage.
Damage - per Hit (11 Hits): 56% Atk + 2 x (Level - 1) + 69
Aura Cannon - Ranged (112s cd)
Level 9 - Channel aura power into a spherical projectile launched in a designated direction. The projectile picks up speed as it travels. Pokémon hit by the projectile are dealt damage. Aura Cannon does not have a limit to the number of times it can hit one target. At close range, a still enemy can be hit up to 4 times and when the cannon is at max speed, a still enemy will only be struck once. Damage of the next Power-Up Punch is increased by roughly 20% and the stun is increased to 1s, and enemies hit by the cannon have their internal cooldown for Extreme Speed reset. Lucario is unstoppable while casting this move.
Damage - per Tick: 174% Atk + 4 x (Level - 1) + 210
Unite Buffs (6s duration): 30% Movement Speed, 30% CDR, 20% Max HP Shield
Works Well With
Boost Emblems
+4% HP
+2% Attack
- Sp. Def 5
- Sp. Atk -27
- HP 300
- Movement Speed 21
- Defense -3
- Attack 4
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