Power Farm Jungler Garchomp - CharizardMaster9270926
Power farm for late game domination.
Build Path
Sand AttackFirst Pick
Inflict nearsight. Then: Movement Speed up, attack speed up.
Dig
Untargetable. AOE damage. (+)Defense up.
Dragon Claw
Damage. Displacement. Then: Attack boost. Attack speed up. (+)Damage.
Livid OutrageUNITE
Damage. Displacement. Self-stun.
Stat Boosts
Bonus Attack Damage On Hit
Reflect Damage (Max HP%)
Guide
Start with Sand Attack for a quicker early clear. Use X Speed to move faster from camp to camp.
Your goal is to get level 10 asap, so your early pathing should be:
Lillipup -> Ludicolo/Bouffalant -> Jungle Corphish -> Bot-/Top-Lane Corphish -> River Corphish -> rinse and repeat.
Lane Corphish spawn at 9:00 and River Corphish at 8:45.
When clearing River Corphish, prioritize the Corphish on the enemy's side of the field, so they will miss out on exp.
Avoid skirmishing with enemies while below level 6.
Dig opens the opportunity for ganks but you should still prioritize leveling. Use Dig to stagger Ludicolo/Bouffalant when they are about to do their charge attack.
At level 8, you can go for skirmishes with Dragon Claw. Use Dig to engage the enemy and then use Dragon Claw to knock back your foes into a favorable position (preferably into a wall, your goal, out of their goal or into a teammate's CC ability). Gabite can easily solo Rotom or Dreadnaw, so go ahead if you feel safe.
Once you've reached level 10, go ham. You can basically take on every enemy as long as they are not higher level than you are (it's a rare case since you've been the one power farming all game long but the possibility is still there) or have hard CC. Garchomp excels at applying pressure and securing objectives like Rotom, Drednaw and Zapdos because of it's sheer power and sustainability. It's only downside is the lack of gap closing. Once you've used Dig, the enemy can easily slip away using Eject Button or other movement abilities, so you can also go Eject Button instead of X Speed.
Other alternatives to X Speed could also be Fluffy Tail for faster objective clearing or Slow Smoke for escapeability.
Works Well With
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