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Annoying Rat (CC)

Annoying Rat (CC) Pikachu - KiwiFrag

Updated Sep 18, 2023
Thunder Shock
Thunder Shock
Thunder
Thunder
Thunderbolt
Thunderbolt
Curse IncenseWise GlassesShell BellX Speed
Thunder Shock
Thunder
Thunderbolt
Curse Incense
Wise Glasses
Shell Bell
X Speed
2Votes
Add Fav
Attacker Bottom Lane

Annoy the heck out of your opponents with this build.

Build Path

<Thunder Shock

Thunder ShockFirst Pick

AOE damage. Stun.

<Thunder

Thunder

AOE damage.

<Thunderbolt

Thunderbolt

AOE damage. Stun.

<Thunderstorm

ThunderstormUNITE

AOE damage.

Curse Incense

Curse Incense

Weakens opponent's HP Recovery by 20% with special attacks. Weakens for longer if also dealt to a special attacker.

Wise Glasses

Wise Glasses

Increases the damage of special attacks.

Shell Bell

Shell Bell

Special attacks heal 45 HP, plus a percentage of your Sp. Atk.

X Speed

X Speed

Temporarily increases your Movement Speed.

Stat Boosts

CDR+3%
Shell Bell
Sp. AD+85
Curse Incense
Wise Glasses
Shell Bell
Sp. AD %+7%
Wise Glasses

Special Move Vamp

HP Recovery

Guide

Early Game (10:00-08:00): Wait for your jungler at the bottom lane. Know that your electro web can easily trap opponents in their movement; if they overpush, you can trap them with electroweb, and your jungler will help take them down.

Mid-Early Game (08:00-07:00): Thunder and Thunderbolt come in relatively early, at levels 4 and 6, so you can easily put in decent CC against opponents. If you are a jungler and you have a pikachu on your team, go to that lane to start the push as pikachu is incredible in his stun and AOE Damage output.

First Objective (07:00): Stay at the mid-back line of your team and focus on stopping opponents from healing with thunder, and stunning opponents on thunderbolt. Keep thunderbolt ready to help your frontliners with their close-ranged brawling as a single-second stun will go a long way in the fight, especially for sustainers such as scizor or azumarill.

Mid-Game (06:00-02:00): Keep yourself near your supporter as the higher level Pikachu is, the easier it is to deal more damage and CC; thus annoying your opponents. Keep yourself in a safe-aggressive position, and play even more aggressively if your frontline brawler is low on health. Dont worry, you can escape easily with X Speed. Use your unite move aggressively. While your brawlers are engaged in combat, together with your supporter, move in front using your unite move and strike down your opponents, using the thunder and thunderbolt to stop opponents. Pikachu can sustain relatively well if you have shell bell on and have a supporter next to you.

Rayfight (02:00): Keep your unite move ready; pikachu’s unite move can be a game changer in the rayfight. Try to catch low-mobility opponents in the rayquaza pit, as they will not be able to escape. Once again, use your moves passive-aggressively and position yourself in the middle, as you are not as squishy and can sustain to some extent in 1v1/2s.

Works Well With

Chandelure

Eldegoss

Boost Emblems

Bulbasaur
green
Ivysaur
green
Venusaur
green
Exeggcute
green
Exeggutor
greenpurple
Bellossom
green
Gengar
purpleblack
Crobat
black
Golbat
black
Blastoise
blue
Green

+4% Sp. Atk

Purple

+2% Sp. Def

Black

+1% Move cooldown reduction

  • Sp. Atk 18
  • HP -100
  • Defense -5
  • Attack -4
  • Sp. Def -10
  • Movement Speed 70
  • Crit% -0.6

Reported Icon This build was created in the game version of 1.11.1.7. It may contain inaccuracies in the data that is used compared to the current version of 1.12.1.5.

Pokemon Unite .GG thanks user KiwiFrag for sharing this guide on how to play Pikachu. Be sure to support your favorite creators by upvoting their builds, videos, and anything else they share you find useful. You can also check this user's page for more build guides.

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